tag:blogger.com,1999:blog-77538149274099195262024-03-12T19:36:22.897-07:00The PreAnimator!The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.comBlogger21125tag:blogger.com,1999:blog-7753814927409919526.post-36994823347501425982013-07-17T17:56:00.005-07:002013-07-17T17:56:55.966-07:00Lux-Update 7-17: Base Textures In!<div style="text-align: center;">
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Since I have been back over the last week or so, I've been able to do alot of experimenting with painting the textures. Yet again my brother had the critique or, "Keep the Cartoony/Realistic ratio consistent throughout." One way I implemented that was to keep the fall-off consistent on the color border. I had the varying gradient to elude to the fur-factor without adding dynamic hair before. Now I have a painted fur-border to give it the fall-off and fur-factor. It's barely noticeable from a distance, but on close-ups it really makes it pop. I have also started to mess with eye-materials. This is another area I know almost nothing in, so expect it to change.</div>
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Speaking of materials, this was completely thrown together as well. Right now its a Blinn with Diffuse, Spec, and Ambient mapping. The spec and ambient give it a pseudo-sub-surface, but if I figure out real Mental Ray materials I will most likely use them so that was it looks nice in renders AND in the ViewPort when animating. Because as animators, we will look at the ViewPort more than we look at the renders.</div>
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With all this on Lux now, I think its starting to get its unified look. And with the exception of Mental-Ray its all pretty much in Maya. I want this to be easy enough for anyone to download and use, so that is one thing that is causing the constant R&D.</div>
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------BUT! Without further-to-do.... Content:------</div>
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<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/70524100" webkitallowfullscreen="" width="500"></iframe> </div>
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<a href="http://vimeo.com/70524100">Lux_Rig: Model Turn-Around Version 5</a> on <a href="https://vimeo.com/">Vimeo</a>.</div>
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(Uploads have been really dark, see the detail pics for good quality)</div>
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(I dunno why this one didn't get an alpha, nor did I care enough to investigate)</div>
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The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-26051356652740426942013-07-09T08:42:00.001-07:002013-07-09T08:44:05.780-07:00Lux-Update, textures have started!<div style="text-align: center;">
Hey guys!</div>
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So, I thought I would have more time to work on Lux over the past week, but as soon as I got back from Texas, and into the office they told me I was going out to Delaware later that week. So now I'm here on our last day of this project with a little bit of work I can show. I unwrapped the puppy over the week, and while I was in Delaware with any kind of downtime, I was working on some files to show you guys. Point of me mentioning my work situation, is that this is still really early and really rough, so you can keep critiques broad, or let me know what you were looking forward to in the texturing.</div>
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Firstly! Here is the turn around with the wireframe as a texture so you can see how UVs are laid out on the mesh:</div>
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<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/69961832" webkitallowfullscreen="" width="500"></iframe> </div>
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<a href="http://vimeo.com/69961832">Lux_Rig: "Final" Mesh + Wire Overlay</a> on <a href="https://vimeo.com/">Vimeo</a>.</div>
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And then here are the UV Layouts for both the body and the head --</div>
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Head:</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuLIkORA2BRgDv5PnOvSmfRaZ7LM1-jkvQ6omdldOnxgPIpUZdGaseFayIl0YtAPQQqC53ORZt-qFE7L_KWPa_Ko1X-CoLxxqLW8-yp9vd-gigWGqLP7o8-mkHr7aiMWVhP3NcLtvk73I/s1600/HeadUV.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuLIkORA2BRgDv5PnOvSmfRaZ7LM1-jkvQ6omdldOnxgPIpUZdGaseFayIl0YtAPQQqC53ORZt-qFE7L_KWPa_Ko1X-CoLxxqLW8-yp9vd-gigWGqLP7o8-mkHr7aiMWVhP3NcLtvk73I/s320/HeadUV.jpg" width="320" /></a></div>
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Body:</div>
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Lemme know what you guys think of the layouts, UV and texturing are not exactly my strongest areas so I will listen to any and all critiques.</div>
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Here's the diffuse maps corresponding to the UVs --</div>
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Head:</div>
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Body:</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVh4I_rhMlQYkfscMGxoMBcaCW3W8xp5sGX4r_ymOqUNaitIJftlD8245kR4CmOMPugWYhR2t3FgoHP4TVneGMsPu8qc8QoZ1RkkwHPfdgMLWEN5jC7OVnrFPbvoDQSIpdkOFkt2MCWX0/s1600/BodyTexture.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVh4I_rhMlQYkfscMGxoMBcaCW3W8xp5sGX4r_ymOqUNaitIJftlD8245kR4CmOMPugWYhR2t3FgoHP4TVneGMsPu8qc8QoZ1RkkwHPfdgMLWEN5jC7OVnrFPbvoDQSIpdkOFkt2MCWX0/s320/BodyTexture.jpg" width="320" /></a></div>
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And now here is the mesh with the diffuse applied to it:</div>
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<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/69960016" webkitallowfullscreen="" width="500"></iframe> </div>
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<a href="http://vimeo.com/69960016">Lux_Rig: Model Turn-Around Version 4</a> on <a href="https://vimeo.com/">Vimeo</a>.</div>
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So like I said, this is super early, and this is the first time I've actually looked at the diffuse on Lux with a background different than black. So with lighter backgrounds I am noticing his face-markings don't pop as well, and I may want to reconsider some of the softer borders of colors. Let me know what you guys think!</div>
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~ Jacob Funk, The PreAnimator</div>
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The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com1tag:blogger.com,1999:blog-7753814927409919526.post-32942226029850163152013-07-01T17:40:00.000-07:002013-07-01T17:40:19.927-07:00Final Mesh! Now time to unwrap!Hey guys,<br />
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These past 2 weeks I haven't been able to put much time into the Lux-Mesh. But when I did have time I decided to work on Lux's mouth, with his jaws, teeth, and tongue. When I got back from my trip I worked on connecting it to the existing mesh, as well as polishing some of the edge loops. I guess the only other noticeable thing I did, was that I shaped the silhouette of his back leg a tad. I made it look a little bit more extended since its back a bit. So, unless I get some feedback I hadn't thought of, this thing is DONE!<br />
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<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/69511367" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/69511367">Lux_Rig: Mesh Turn-Around Version 3</a> on <a href="https://vimeo.com/">Vimeo</a>.<br />
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I'll let you guys know how the unwrapping goes, its been a while so wish me luck!<br />
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~The PreAnimator<br />
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<br />The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-13893070737143278342013-06-17T10:40:00.002-07:002013-06-17T10:40:29.195-07:00Lux-Mesh Version 2, time for MOAR feedback!Hello, all!<br />
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Back again, after a weekend of heavy modeling while waiting by the computer. I got some critiques from 2 people. I'm gunna put put a turn-around here first again for you to look at, then wire frames at certain angles, with the critiques that got them where they are, so you can look back at the previous post and see how it changed.<br />
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<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/68544966" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/68544966">Lux_Rig: Mesh Turn-Around Version 2</a> on <a href="http://vimeo.com/">Vimeo</a>.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLhR7pfwRoYULz1UQ_G6ZRwNk9jZ5aa8TxP19HEKsYdc7t3cecEBZImf25cY12OtZmGTO6D9fa0-1qRITl5-qnEGFBFayod9fF3UWrzYOAkzMps4CX-MzpKeGcXLKkqQSUI-qTFwhtC4k/s1600/FrontB.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLhR7pfwRoYULz1UQ_G6ZRwNk9jZ5aa8TxP19HEKsYdc7t3cecEBZImf25cY12OtZmGTO6D9fa0-1qRITl5-qnEGFBFayod9fF3UWrzYOAkzMps4CX-MzpKeGcXLKkqQSUI-qTFwhtC4k/s320/FrontB.JPG" width="169" /></a></div>
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Not much from the front, except you can see the new toe structure, ears and eyes have been fleshed out too. From the side we can see the hip re-work. Previously Scott mentioned he didn't like the nearly vertical edge-loop between his torso and hips. He though it made it feel to "stuck together". When I re-worked his groin topologyI kept this in mind, and brought most of the top topology back a bit to give more meaning to the bunching, as well as add flow from his chest, and his legs tucking into his pelvis. you'll also notice the tail is now fully stretched so it can be rigger.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1hMeJXJvTGVPqNI5ml0TMYYb3P5_JXf2h_UrHMN58e91i2ACyPvd8e-C5Jcnb4CcHNDVIqW-amLSftCYqxJrtGIwqZ8OA2_Ilk2hs6T75vWbIgKUbxtwMYQ-E8iNlNyfwunsTzbVWyUI/s1600/feetB.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1hMeJXJvTGVPqNI5ml0TMYYb3P5_JXf2h_UrHMN58e91i2ACyPvd8e-C5Jcnb4CcHNDVIqW-amLSftCYqxJrtGIwqZ8OA2_Ilk2hs6T75vWbIgKUbxtwMYQ-E8iNlNyfwunsTzbVWyUI/s320/feetB.JPG" width="320" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1hMeJXJvTGVPqNI5ml0TMYYb3P5_JXf2h_UrHMN58e91i2ACyPvd8e-C5Jcnb4CcHNDVIqW-amLSftCYqxJrtGIwqZ8OA2_Ilk2hs6T75vWbIgKUbxtwMYQ-E8iNlNyfwunsTzbVWyUI/s1600/feetB.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><br /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1hMeJXJvTGVPqNI5ml0TMYYb3P5_JXf2h_UrHMN58e91i2ACyPvd8e-C5Jcnb4CcHNDVIqW-amLSftCYqxJrtGIwqZ8OA2_Ilk2hs6T75vWbIgKUbxtwMYQ-E8iNlNyfwunsTzbVWyUI/s1600/feetB.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><br /></a>For the toes, Shannon really liked the under the foot geometry, but if I wanted to hit my cartoony/realistic ratio consistent, I would need to re-work the toes. We wanted to hit a nice arc in the silhouette of the tops of the toes, i think they look much better.</div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkXDKWVj6l8Uv05AELLcypgpPs83tPfeBBCnIj5Fr2rCJZsJ3JBAMKuA5b1SbUnfJ87h62vPfusjaWp0OiOe3jaIpuM40tZKSlL9VtxrJLVwgxvnCs69YZGXCDLbekG2I2l7wcr6Un7h8/s1600/FaceB.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkXDKWVj6l8Uv05AELLcypgpPs83tPfeBBCnIj5Fr2rCJZsJ3JBAMKuA5b1SbUnfJ87h62vPfusjaWp0OiOe3jaIpuM40tZKSlL9VtxrJLVwgxvnCs69YZGXCDLbekG2I2l7wcr6Un7h8/s320/FaceB.JPG" width="320" /></a><br />
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In the face, I gave the eye socket more definition, and gave the brows more geo, and harder-line below the brow. The ears now also have some topology to allow it to fold like Luxo's but I have a feeling they will need to through a lot more R&D to get it to look right. Shannon also mentioned pushing the nose a bit, and gave me some good reference to work with, I think it's alot stronger now.</div>
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I also tightened and maintained the under-the-paw topology.<br />
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Please, please, please leave more comments and feedback. I only got critiques last time, and I already think it's much improved. So logic would state that the more critiques, the more better it'll be!!! The topolgy looks pretty solid to me, so besides a little bit of polishing I'll be working on the teeth and tongue, and ear topology unless you guys give me some input!<br />
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Thanks again,<br />
The PreAnimator<br />
<br />The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-87091632267126912302013-06-13T19:41:00.000-07:002013-06-13T19:43:19.501-07:00First Lux-Rig Update!Hey All,<br />
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Been absent for a long time because of a mix of work and apathy. I've been working on a couple projects, but most things I can't show, and the other things I haven't felt were up-to-par to show. So to remedy this, I'm going to try and make a free quadruped-rig, based on my beloved doggy Luxo. I'm going to be using him both as inspiration and reference, constantly poking and prodding himto figure out how his tiny body is made. Once this puppy is completed I'll be giving it away for free, and uploading it to several rig sources.<br />
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I also want to take the time to make this the best thing I have ever made. I have been needing to push myself as of late, so this is the perfect opportunity. This also means that if I want it to be the best, I won't be able to do it by myself. I'll need input from you guys on what you would like to see in a rig, testing at various stages, and for critiques too. <br />
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I'll be making a list of features over the next couple days so you can see what I am planning, and so you can tell me what you would like to have added. But for now I wanted to get you guys a glimpse of the mesh so you know I've been working on it, and to get some critique before pushing the mesh and un-wrapping it.<br />
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First we got a turn-around:<br />
<iframe allowfullscreen="" frameborder="0" height="281" mozallowfullscreen="" src="http://player.vimeo.com/video/68347620?loop=1" webkitallowfullscreen="" width="500"></iframe> <br />
<a href="http://vimeo.com/68347620">Lux_Rig: Mesh Turn-Around Version 1</a><br />
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Then here are a few screenshots of the wire-frame on the mesh.<br />
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Next step for the mesh is to make the inside of the mouth, the eye socket, and more inner ear. Once that gets fleshed out I'm going to focus on the areas of deformation more, like shoulder joints and the ears, since Luxo's floppy ears are a major focus of his character.<br />
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Please let me know what you think!!!The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-29795036521505492022012-03-17T12:56:00.000-07:002012-03-17T12:56:13.500-07:00Day of GreenHello people,<br />
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I've seen alot of green today, that must mean that today is Dragon Day. The day where we pay our respects to the great winged green serpents who rule the sky, and our nightmares. So in order to appease our emerald-overlords I thought I would pot some of the concepts for my new Dragon Rig I'm working on, for now designing.<br />
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CHECK IT<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiq2xUtbg6Ua2e6tQhjKcwvZv3tNAq7wfpsfJC1udnRDP0W1guGJ8OweID6rpe4JyeTsXyZu9wbtT32zP204ajFkqPQxIImysi7MnTjunJYHU-ltIX61RoZxcC11G02tmnZwv9rF6seNTg/s1600/ThereBeDragons.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiq2xUtbg6Ua2e6tQhjKcwvZv3tNAq7wfpsfJC1udnRDP0W1guGJ8OweID6rpe4JyeTsXyZu9wbtT32zP204ajFkqPQxIImysi7MnTjunJYHU-ltIX61RoZxcC11G02tmnZwv9rF6seNTg/s400/ThereBeDragons.jpg" width="400" /></a></div><br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhE3QkmRxx7jt1nYPge_Z8xD65KBIH2R2IX6NNo0l5r7J7iD26ae3xozD_bf5QQJH5JngT-uIJq6JjHhmqsFQYTsC13K-1eEOZPGK2SvQ-zzvSSHH50HTpavi2WJNIKckds08bA4koMwB8/s1600/ThereBeDragons3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhE3QkmRxx7jt1nYPge_Z8xD65KBIH2R2IX6NNo0l5r7J7iD26ae3xozD_bf5QQJH5JngT-uIJq6JjHhmqsFQYTsC13K-1eEOZPGK2SvQ-zzvSSHH50HTpavi2WJNIKckds08bA4koMwB8/s640/ThereBeDragons3.jpg" width="640" /></a></div><br />
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If you guys want to chime in on design, do so. I'm finalizing my design and character sheets this coming week so I can finally start on the thing.<br />
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~Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com1tag:blogger.com,1999:blog-7753814927409919526.post-86567167882987592922012-01-23T13:15:00.000-08:002012-01-23T13:15:39.384-08:00End of the January Draw Challenge, beginning of the 2012 Draw Challenge!Hey peeps,<br />
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So, here's the last bits of my January draw challenge I finished the other day.<br />
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Day 18: Memory #3 - GETTING A JOB!<br />
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Half sketch / Half style. I've been working with a rough line style, looks alllmost finished, but has the posh of a finished line. Not even close to nailing it here, but I'm working on it. This is about my first time out on trial for my job. Got on a train to D.C. and as soon as I got there at 2pm, I worked straight through to 2pm the following day... this is how I felt. <br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8DA7c31DgSP-Ny_SJg-y54qK_4RgA0wWZq1fdWbtL24ZWCv2JHisIWq9WCwSfxFpgpzLX52ajDQkbbzCnG1CAQ1pHgmRg8Ezy9hypg-S5qH5-3nmaUsNDhUNaanrvHcPhlVjqc1yD0AM/s1600/%2523018+-+Work.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8DA7c31DgSP-Ny_SJg-y54qK_4RgA0wWZq1fdWbtL24ZWCv2JHisIWq9WCwSfxFpgpzLX52ajDQkbbzCnG1CAQ1pHgmRg8Ezy9hypg-S5qH5-3nmaUsNDhUNaanrvHcPhlVjqc1yD0AM/s640/%2523018+-+Work.jpg" width="640" /></a></div>This job is awesome, but you'd have to be on 10 kinds of stimulants not to get worn down after the hours we pull.<br />
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Day 19: Memory #2 - Trip To LA<br />
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Back in January, I was fortunate enough to get selected to go on trip to LA with my fellow animators at Columbia College. We got to tour a lot of good studios, and when I got DreamWorks something happened I never though would... I got to actually HOLD AND LOOK THROUGH a Nickelodeon Blimp award!!!! For this went out I was just playing around, and did a pseudo-cut-out thing. And by that I just tried to make different sloppy layers stand out.<br />
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Day 20: Memory #1 - Haven (Tainted)<br />
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This is my number one memory, because honestly it was difficult trying to think of something I did BESIDES Haven in 2011. Haven spawned from an idea I came up with while listening to the song Tainted by Celldweller the summer before senior year. I didn't think it would take in the suggestion rounds, but it did and it became my entire classes senior film. Pretty Awesome. I think this one is getting closer to what I want my style to be. Rough-er lines, and a rough-ish paint style inside those lines. I also took off any softness in the bush and just used a plain circular brush with varying opacity, helped get the strokes noticeable yet looking good. Let me know what you think. I'm still practicing my drafting though, because i want to get away from an anime styling or simple shape. I want more detail and flair. Please guys I want me some feedback!!!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOXT79syylHv1dlhrZUF7waG7YuRCEZAJ0JPvQ5ZpjXRsujAbX0BSDkCbBW6-DxmjXqwU3XUlZ9A54oo7dnQUVGYhKL8-Dzuy-JFgBl-SfwmaTnQ5qGuhQ4ofdOIX88skegazztLd5Dt0/s1600/%2523020+-+Haven.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOXT79syylHv1dlhrZUF7waG7YuRCEZAJ0JPvQ5ZpjXRsujAbX0BSDkCbBW6-DxmjXqwU3XUlZ9A54oo7dnQUVGYhKL8-Dzuy-JFgBl-SfwmaTnQ5qGuhQ4ofdOIX88skegazztLd5Dt0/s640/%2523020+-+Haven.jpg" width="640" /></a></div>I always like longer red hair on Kit, and I'll probably to alot more of this character as I progress.<br />
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So that's the end of the January draw challenge. I'm still going to create an image for each day this year, but I'm not going to be posting all of them. I'll primarily post things I personally like, or things that I want feedback on. This entire year of drawing and sculpting (yes I just installed the trial of Zbrush so it has begun!!!) is to become better at those things. And I really can't do that without you guys, so for any post on here I STRONGLY encourage you to critique my work. Anything aside from "This sucks lol" will be helpful, so don't be worried about sounding too harsh.<br />
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Thank you all!<br />
~ Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-11045138372677785702012-01-17T18:05:00.000-08:002012-01-17T18:05:56.083-08:00Weeks worth of work.Hey dudes and dudettes,<br />
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No posts in a while, but my cintiq has still been busy! So, without further delay here is what I've been working on.<br />
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Day 11: Show #5 - How The Universe Works<br />
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Watched mroe space documentaries than I count in 2011, and this one is by far the best I've seen.<br />
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</div><div class="separator" style="clear: both; text-align: left;">Day 12: Show #4 - Being Human (U.S.)<br />
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Didn't start watching this til late 2011, but it re-kindled my love for the supernatural. I also spent the most time working on this one, always loves vampire, werewolves and the like. So what I intended to be just a sketch turned into a full-blown painting, let me know what you think!<br />
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</div><div class="separator" style="clear: both; text-align: left;">Day 13: Show #3 - How I Met Your Mother</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="" style="clear: both; text-align: left;">Another late show of 2011 for me. I watched the entire series in a matter of weeks, and my favorite character by far is Barney Stinson.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSOXifMF_5OTS1GqzQsrQ0ksckD1FeqRQUDAulkcOnFgG-RWOHAp_UxjWjglKV-DrCVv17z8Q1qJZwQUtUAIsWBsej6DaoyYJHs_lKtJezWXITvFOxiTPMhPIGWP0zwG3eFzp-6fsV9Po/s1600/%2523013+-+How+I+Met+Your+Mother.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSOXifMF_5OTS1GqzQsrQ0ksckD1FeqRQUDAulkcOnFgG-RWOHAp_UxjWjglKV-DrCVv17z8Q1qJZwQUtUAIsWBsej6DaoyYJHs_lKtJezWXITvFOxiTPMhPIGWP0zwG3eFzp-6fsV9Po/s640/%2523013+-+How+I+Met+Your+Mother.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><br />
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</div><div class="separator" style="clear: both; text-align: left;">Day 14: Show #2 - Dexter</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">One of my long-time favorites did not disappoint like I thought it would this season. The ending is just unfair though...</div><div class="separator" style="clear: both; text-align: left;"><br />
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</div><div class="separator" style="clear: both; text-align: left;">Day 15: Show #1 - Doctor Who</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">This show took up more of my time than I care to admit, but I would rewatch it all again in a heartbeat. Easily my #1 obsession of 2011.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjst68B14R0LT9IfE6ASOOcUe532TPMvTETrEb01Zi7c4AcQaqAO3GOAavhyJ-1kqPIKCWURPxbbK039QVYjlKJjMkUtWC9FWSkY_wrbL9DQA0HMtrIq2rczzfp6fDPVwM4ngBGLLub46Y/s1600/%2523015+-+Docotr+Who.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjst68B14R0LT9IfE6ASOOcUe532TPMvTETrEb01Zi7c4AcQaqAO3GOAavhyJ-1kqPIKCWURPxbbK039QVYjlKJjMkUtWC9FWSkY_wrbL9DQA0HMtrIq2rczzfp6fDPVwM4ngBGLLub46Y/s640/%2523015+-+Docotr+Who.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: left;"><br />
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</div><div class="separator" style="clear: both; text-align: left;">Day 16: Memory #5 - Lasik</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">Last year I finally got Lasik surgery on my eyes. Most people are weirded out by it, but easily best decision I've made.</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiN8QxR7mJW1LanLfBnLv1skPfbDw2nGNJDH2PdJ3d9DJAKQdXv3jHgYxK-zP7-6ET69CQTVAaZdpSun4DJN060TrHfSIajUwmUxI-2SX1Pb82CX2FDJ663S4H1HcndseSAPFdUe20bCXU/s1600/%2523016+-+Lasik.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiN8QxR7mJW1LanLfBnLv1skPfbDw2nGNJDH2PdJ3d9DJAKQdXv3jHgYxK-zP7-6ET69CQTVAaZdpSun4DJN060TrHfSIajUwmUxI-2SX1Pb82CX2FDJ663S4H1HcndseSAPFdUe20bCXU/s640/%2523016+-+Lasik.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
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</div><div class="separator" style="clear: both; text-align: left;">Day 17: Memory #4 - Buying MY first car</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: left;">2011 was finally the year where I bought my own car. But it's also the year I spent the most on a single purchase -_-</div><div class="separator" style="clear: both; text-align: left;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLz3SrLiPLpXepcvLl8RMWYpiHzqnJmn31NX02DfOfChosngTJXUWeiXCBKwXdNv3sBZMOZMVD_2i7NKTa8nQCkwRwMuh38UmQNlq1a03VA_E_QVyLd2NXT51iNmH_rAI4a8TYkfXHP-c/s1600/%2523017+-+Car.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="131" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLz3SrLiPLpXepcvLl8RMWYpiHzqnJmn31NX02DfOfChosngTJXUWeiXCBKwXdNv3sBZMOZMVD_2i7NKTa8nQCkwRwMuh38UmQNlq1a03VA_E_QVyLd2NXT51iNmH_rAI4a8TYkfXHP-c/s640/%2523017+-+Car.jpg" width="640" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
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</div><div class="separator" style="clear: both; text-align: left;">That's been the last week in catch up. If you would like to see the posts more often as I make the pieces let me know, or if you would rather know the motivation for a piece, or the process of making it let me know. The whole posting thing is more for others to see what I'm doing so let me help ya!</div><div class="separator" style="clear: both; text-align: left;"><br />
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</div><div class="separator" style="clear: both; text-align: left;">Later all!</div><div class="separator" style="clear: both; text-align: left;"><br />
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</div>The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-89484604574387719782012-01-10T18:11:00.000-08:002012-01-10T18:11:22.360-08:00Day 10: Game #1 - Star Wars: The Old RepublicWhy, hello there.<br />
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You proooooobably have heard me talk about SWTOR at some point. Arguably my favorite game of the year. I have been itching for an MMO and its the most fun I've had playing one in YEARS. So heres a rough representation of my character in the game. I just got my cintiq today, so I've been playing around with it during this painting. I expect my future illustrations to benefit from this beauty!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipTUpLGbqeWVa3Zvuppman5z4dztOmOyaSVEuc_7aWPsiKVWxDVpLfE9P97iOL0OQ83AyQ6cCo9wh5zc3wDkU91gnryjHtbXnK32ZpmsJEVlTt1kNTJMFXfGVM9HmevVAC94Dn02eBiX4/s1600/%2523010+-+SWTOR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipTUpLGbqeWVa3Zvuppman5z4dztOmOyaSVEuc_7aWPsiKVWxDVpLfE9P97iOL0OQ83AyQ6cCo9wh5zc3wDkU91gnryjHtbXnK32ZpmsJEVlTt1kNTJMFXfGVM9HmevVAC94Dn02eBiX4/s640/%2523010+-+SWTOR.jpg" width="400" /></a></div>The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-40055479115687532282012-01-09T16:24:00.000-08:002012-01-09T16:24:00.034-08:00Days 7,8,9: Ganes - Minecraft, Mortal Kombat, and PortalHey guys,<br />
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Here are my past couple days of the draw challenge. A full Sketch of Day 6 - Modern Warfare 3 was made, but it got erased : ( I'm going to count it for the draw challenge since it got made, but I'm going to re-do it sometime for my full 366 drawings.<br />
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Day 07: Game #4 - Minecraft<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRkc3ypbnhqdhyphenhyphen_iatF6UMZ9WXontxWaFP754VPTdTvZT93jwZ10ezvKQUl_DA1HAjjZNKeovZB7YFSUJEt_jm3mWzdPIW5L4dttDkddmCI_YVUY1W4WK58H4P9vkS2W5Pky0bFfY4gbE/s1600/%2523007+-Minecraft.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRkc3ypbnhqdhyphenhyphen_iatF6UMZ9WXontxWaFP754VPTdTvZT93jwZ10ezvKQUl_DA1HAjjZNKeovZB7YFSUJEt_jm3mWzdPIW5L4dttDkddmCI_YVUY1W4WK58H4P9vkS2W5Pky0bFfY4gbE/s640/%2523007+-Minecraft.jpg" width="494" /></a></div><br />
Day 08: Game #3 - Mortal Kombat<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrYuWInC6gK0_pFhvkKGM4cDCjbRoRAM6uRRDDcYucTlhafxb-fomiZ2qo56_bQx_d1NJ4uredqOrYHKAR3ASOpviuVJ5HVZjwhcoE3Qk-Sg2cB2ZFo2SXJKKxLFOjA6deAQheEiA6kC8/s1600/%2523008+-+Mortal+Kombat.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrYuWInC6gK0_pFhvkKGM4cDCjbRoRAM6uRRDDcYucTlhafxb-fomiZ2qo56_bQx_d1NJ4uredqOrYHKAR3ASOpviuVJ5HVZjwhcoE3Qk-Sg2cB2ZFo2SXJKKxLFOjA6deAQheEiA6kC8/s640/%2523008+-+Mortal+Kombat.jpg" width="494" /></a></div><br />
Day 09: Game #2 - Portal 2<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMbiV0-PGB_kivIiaN4H_A_pzF2mFAJ0II-paS_QinJfsH1V2UngGHFqVRLcRVzqE9rTTM3nmWgWs8VZJX5SqN94HXfYMOZy1Bobqki_fH1V8GwZr120vG-SUkuJeqTndPJA-jc7npq48/s1600/%2523009+-+Portal.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMbiV0-PGB_kivIiaN4H_A_pzF2mFAJ0II-paS_QinJfsH1V2UngGHFqVRLcRVzqE9rTTM3nmWgWs8VZJX5SqN94HXfYMOZy1Bobqki_fH1V8GwZr120vG-SUkuJeqTndPJA-jc7npq48/s640/%2523009+-+Portal.jpg" width="468" /></a></div><br />
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Three different days, three different styles. I was going to call the Ermac sketch done, but I think I now want to take it a step or two further this week to play with my Cintiq, which is supposed to get here tomorrow!!!The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-12701122831320140302012-01-05T18:01:00.000-08:002012-01-05T18:01:13.345-08:00Day 05: Movie #1 - Troll HunterHey,<br />
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For the final favorite movie of 2011, I choosed Troll Hunter. It out before 2011, but didn't arrive in the states til this past year so I think that still counts! <br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-GCUIw2NF-mg/TwZV1YmO38I/AAAAAAAAAE8/tLsR1q4xXzI/s1600/%2523004+-Troll+Hunter.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="http://2.bp.blogspot.com/-GCUIw2NF-mg/TwZV1YmO38I/AAAAAAAAAE8/tLsR1q4xXzI/s640/%2523004+-Troll+Hunter.jpg" width="528" /></a></div>The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-14355507493582033952012-01-04T13:38:00.000-08:002012-01-04T13:38:06.133-08:00Day 04: Movie #2 - RioBon dia,<br />
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Today is my #2 favorite movie of 2011. At first i wasn't excited for Rio, BlueSky hadn't done much besides Ice Age, which I only sorta liked. Yet, what I saw blue me away (getit?). So here is my second favorite movie and favorite animated film, Rio!!!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-sEcFkP_V5TY/TwTFRVNpcTI/AAAAAAAAAEw/TiHX4IoOlXc/s1600/%2523004+-Rio.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="http://2.bp.blogspot.com/-sEcFkP_V5TY/TwTFRVNpcTI/AAAAAAAAAEw/TiHX4IoOlXc/s640/%2523004+-Rio.jpg" width="494" /></a></div><br />
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Also! You might notice that I'm trying to make these drawings paintings. I want to improve my digital painting, so I want to pump out as much as i can to get a feel for it. AND because of all this I ordered my very own 12WX Cintiq! It will get here next week, and I can't wait to see if I can produce better work with it!!!<br />
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~Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-76239268395388334922012-01-03T17:42:00.000-08:002012-01-03T17:42:25.998-08:00Day 03: Movie #3 - Super 8Hey,<br />
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Movie #3 is Super 8. It was one of the few movies I saw in theaters that was animated or super-hero related. Real simple, just a boy looking at a shadowy figure, just like 87% of the movie.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-GjhMzykA2m4/TwOubvs4ddI/AAAAAAAAAEk/7_XxO4o34l4/s1600/%2523003+-+Super+8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="http://2.bp.blogspot.com/-GjhMzykA2m4/TwOubvs4ddI/AAAAAAAAAEk/7_XxO4o34l4/s640/%2523003+-+Super+8.jpg" width="494" /></a></div>The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-1193610125273074302012-01-02T14:08:00.000-08:002012-01-02T14:08:28.621-08:00Day 02: Movie #4 - ThorHowdy,<br />
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For my 4th movie of 2011 I chose Thor. I haven't seen a whole lot of movies that came out this past year, but I did see almost all of the super hero movies. Thor was probably my favorite, since I didn't know much about the character and really dug the mixing of old mythology and the current realism trend. However I don't really enjoy doing fan art per se, so I drew Thor chibi instead of all muscley.<br />
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Today it is just a sketch, but I bring you "The Son of Thunder"<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://1.bp.blogspot.com/-pKuZFWAeqHQ/TwIqvETkCfI/AAAAAAAAAEY/UBXDBwLv5g8/s1600/ChibiThor_v02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="http://1.bp.blogspot.com/-pKuZFWAeqHQ/TwIqvETkCfI/AAAAAAAAAEY/UBXDBwLv5g8/s640/ChibiThor_v02.jpg" width="492" /></a></div>The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-62941222968736416832012-01-02T07:54:00.000-08:002012-01-02T07:54:33.071-08:00New Year, New PlansHey everyone!<br />
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Long time no see. I was disappointed in myself, that I didn't do much art outside of what was required for both school and work. I haven't been doing anything for my own growth, or for my own fun. So I've decided on a little resolution for myself, I want to make 365 images in the year 2012, with at least seven of them a week. For this first month I will be doing my first Draw Challenge hosted by <a href="http://t-mccandless.blogspot.com/" target="_blank">Trevor</a>. <br />
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So in January I will be drawing my top 5 movies, games, shows, and moments of 2011. I don't what I'll be using for all of those, but we'll find out once it comes time!<br />
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For my No.5 film I chose Kung Fu Panda 2. I didn't see many new movies in 2011, but I remember going to the theater with all my animation buddies and enjoying the crud out of it. So here's my little take on the normally cute Kung Fu Panda!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/-PW-Mle3vMlk/TwHS9rSCoYI/AAAAAAAAAEM/mzb6DYvMIrU/s1600/Kung+Fu+Panda_v02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="http://2.bp.blogspot.com/-PW-Mle3vMlk/TwHS9rSCoYI/AAAAAAAAAEM/mzb6DYvMIrU/s640/Kung+Fu+Panda_v02.jpg" width="494" /></a></div><br />
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My next one should be up later tonight also, so stay tuned!!!<br />
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~ Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-70575441070154591752011-08-09T07:41:00.000-07:002011-08-09T07:41:15.598-07:00New YorkHey everyone,<br />
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SO! Slight change of plans from last post. I'm actually not going to be able to work on any personal projects for some time. I recently got offered an internship out in New York. Sorry I didn't post anything about it but I just got the offer last week and now I'm already here, so I had alot of free lance work to finish up before I could come out here. <br />
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But yes, I am here now doing an internship for IP Demons, and plan on being busy busy busy! So I will have to put a hold on those projects I had in mind, but hey, the whole reason for those were to stay fresh while looking for work. Now I have IP Demons to do work for, at the moment temporarily but who knows in the future, so I won't need those personal projects.<br />
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Thats all for now, I'll try to keep you guys posted.<br />
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Jacob Funk ~ The PreAnimator<br />
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The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-24606088577229581402011-07-25T15:34:00.000-07:002011-07-25T15:34:17.927-07:00"Pre-Animator"Posting once again,<br />
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I decided against using the face I previously had for my "Stop Staring" face. Instead, I want to include more character than that face allowed since it was meant to be generic. So I'm going to be creating the "Pre-Animator". He isn't any kind of zombie, but he is a mad scientist, the maddest to be exact. For now he is just going to be a floating head, once I learn some new techniques I may do a body, but not quite yet. I'm going to focus on making as robust of a face as I can with as many features and personality as I can fit in it.<br />
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I'm hoping that once I finish this head I will be able to do some animation exercises with it so it can be used to animation practice as well as rigging practice.<br />
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It will go down in a few phases:<br />
Phase One = Concept/Visual Development<br />
Phase Two = Modeling Character and Blendshapes<br />
Phase Three = Setting up Doo-Dads, Joints, and Blendshapes<br />
Phase Four = Interfacing<br />
Phase Five = Animating and Stuff!!!<br />
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Here's the beginning of the first phase!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXweITi-pcTqN9ffdctH8_hLM4DoeJwjm_6u-RWlxyoxjX5SkaWq0AZALB1LJdas0BvFfPEV2DsGTmIovEQyw7Hnptqnf2TdXtMmNnccRhfzBywQ1XnQtCyyXeI1XDG76uVapmRUrfDns/s1600/Concept_v001.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXweITi-pcTqN9ffdctH8_hLM4DoeJwjm_6u-RWlxyoxjX5SkaWq0AZALB1LJdas0BvFfPEV2DsGTmIovEQyw7Hnptqnf2TdXtMmNnccRhfzBywQ1XnQtCyyXeI1XDG76uVapmRUrfDns/s640/Concept_v001.jpg" width="640" /></a></div>Phase One: Rough Concept<br />
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Leave some feedback here on this blog to help me make this guy awesome n' stuff. I'll be sure to post whenever I make progress on this, which I "hope" will be fairly often.<br />
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~ Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-69677699623868981632011-07-23T15:05:00.000-07:002011-07-23T15:05:40.803-07:00An update.Hey everyone,<br />
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Haven't been posting here, because sadly I haven't been doing any personal projects as of late. Yet I have several I want to start, and I'm getting into the mood of actually doing something productive while looking for work.<br />
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I know I want to start doing 11-Second club entries again, and plan to start back up next month.<br />
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I also want to make some headway on "Home is Where the Haunt Is". Been in talks with someone for storyboarding but I may have to do some of that myself if it makes things go faster.<br />
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I'm also going to start modeling/rigging/animating a head the "Stop Staring" way. I already have the head built, I just need to check and make sure I can use it since I originally made it for a different gig.<br />
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Since theres nothing really to show from any of these at the moment, I'm going to show you all my rigging reel I recently put together!<br />
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<iframe frameborder="0" height="224" src="http://player.vimeo.com/video/26685534?title=0&byline=0&portrait=0" width="398"></iframe><br />
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Be posting more soon,<br />
Bye,The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-20875029411152912092011-06-24T12:30:00.000-07:002011-06-24T12:30:01.921-07:00Problems be fixed.Hey all,<br />
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So finally after figuring out a way to get internet on my PC I can finally post again.<br />
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A week or so ago my good friend Ashley and I worked over ideas from my logo concepts, and she was able to help me get simple enough yet still having enough meaning behind the image. Let me know what you guys think!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3SAorxl9lg1JYv5Bxr3hdwpLjfKVnWzuuvIeJsnZKQFdUG0eXevVwT_YAUXV_L3T32fHjXcx9hoKnibszsP7K69b1JUvFb_bXD1SOcIsfU4Jg_qVHG8vLOtGGmPP8tn6aPsrnY9Vb9iQ/s1600/Logo03-01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="130" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3SAorxl9lg1JYv5Bxr3hdwpLjfKVnWzuuvIeJsnZKQFdUG0eXevVwT_YAUXV_L3T32fHjXcx9hoKnibszsP7K69b1JUvFb_bXD1SOcIsfU4Jg_qVHG8vLOtGGmPP8tn6aPsrnY9Vb9iQ/s320/Logo03-01.jpg" width="320" /></a></div>Hopefully soon this will make itself more prevalent to my imagery, as well as a new aesthetic for my design.<br />
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Also while I was away for the web I finished up my first freelance work on "Detective Ralph Raccoon"! Its a collaborative project with Whitney Fox (The Creator), Tom Bruno (Modeling and Animation), Dave Bruno (Design and Story Boarding), Jenni Brody (Environments and Rendering), and myself (Character TD and possibly animation). Here are the set-ups I created for the two main characters Detective Ralph, and his accomplice Mr. Squawb!<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDZeZILCskIR4-cloxYNphtgEkRslAzILyAhuwrdnNpH6Oo0WqyVIW8lPeeR35t1BiNO2lmUKTrCAqEa64xvF7nlyhLxNyDJiOcq43QKhcVN1mkq59ZSSQqiEerOLZgwoFMwnzU3p7rY4/s1600/RalphStandard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDZeZILCskIR4-cloxYNphtgEkRslAzILyAhuwrdnNpH6Oo0WqyVIW8lPeeR35t1BiNO2lmUKTrCAqEa64xvF7nlyhLxNyDJiOcq43QKhcVN1mkq59ZSSQqiEerOLZgwoFMwnzU3p7rY4/s320/RalphStandard.jpg" width="320" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidjfZ-GDuiMk0FzW2RhQC71AAvvAfpEBXMvlWr4hfLlm2fg41oDnigHGJJ-8dkvKKX1j6jSRPg_TqhMhJhJxSUTS0QIi73TgPGAF_SVHu1DXjTRhdAaHHwS3t8GLd8nppGL9hbVaB2Nlo/s1600/RalphPose.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidjfZ-GDuiMk0FzW2RhQC71AAvvAfpEBXMvlWr4hfLlm2fg41oDnigHGJJ-8dkvKKX1j6jSRPg_TqhMhJhJxSUTS0QIi73TgPGAF_SVHu1DXjTRhdAaHHwS3t8GLd8nppGL9hbVaB2Nlo/s320/RalphPose.jpg" width="320" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKBPbzMA7BYp7nlIyCrpiaOA4hII4KIxJ1pBdJ4yR8chcrElrzHhzGkCgGQsAwpxISXjhcD0ri5qXZ85IiPFQzG6jLLODaPXjuS7cREvXAUeknnH0SOl7wJVOrmaAcSvapefr1sEFsh8o/s1600/SquawbStandard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKBPbzMA7BYp7nlIyCrpiaOA4hII4KIxJ1pBdJ4yR8chcrElrzHhzGkCgGQsAwpxISXjhcD0ri5qXZ85IiPFQzG6jLLODaPXjuS7cREvXAUeknnH0SOl7wJVOrmaAcSvapefr1sEFsh8o/s320/SquawbStandard.jpg" width="320" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBdXVl18pHQ8y2Q6tMMN257G1qZogn4IAZOswaUIkU_pn6qCF1EGQk0AY53qH1lYNZs4a0l_BEAmUMR1U-JxIB9JcNYkvHlwqwYWOL-8VS4Qw9mFtPlUQ_Q0YCSPu98xRa6F2WKE1X9KY/s1600/SquawbPose.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBdXVl18pHQ8y2Q6tMMN257G1qZogn4IAZOswaUIkU_pn6qCF1EGQk0AY53qH1lYNZs4a0l_BEAmUMR1U-JxIB9JcNYkvHlwqwYWOL-8VS4Qw9mFtPlUQ_Q0YCSPu98xRa6F2WKE1X9KY/s320/SquawbPose.jpg" width="320" /></a></div><br />
On a personal note, I have started to read the book Stop Staring and have found it hard to put down so far. Don't know why I haven't read it sooner, I already learned a boat-load. Hopefully as I get farther in it I will have some examples of how I am following along with it.<br />
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Expect more from me a bit quicker than it took to get this one out!<br />
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~ Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-24113596058302088752011-06-09T12:55:00.000-07:002011-06-09T12:55:59.578-07:00Working demo reel and logo/mascot concepts.Hey all,<br />
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So my old reel wasn't working on vimeo. I think it had something to do with the compression, since when I uploaded the full rez version it worked fine. Here's the WORKING reel.<br />
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<iframe frameborder="0" height="224" src="http://player.vimeo.com/video/24858447?title=0&byline=0&portrait=0" width="398"></iframe><br />
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Also, here are a couple of concept pieces for my logo/mascot of The PreAnimator. The final one will be much simpler but I just wanted to the idea down a couple times. I want to incorporate both CG iconic imagery with a zombie face. Combining the idea of "The Reanimator" with Pre-Animation set-up. Let me know what you think overall and any ideas to simplify, since I will be working on these in the next couple days!<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9sxTwd8hYNsc2w3rLR9dcaX41S8xfaNIBSSjql9GvD4-o5Xci_BqHvnMqf3Kl9QI_hN1oYaLRaxMP3uYSxjqW1Q0JOoQHWQ7xC6hbIQmlKz5BW7-bDz7GOKZUYHTQFak-xoyi4a7bmEs/s1600/Concept01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9sxTwd8hYNsc2w3rLR9dcaX41S8xfaNIBSSjql9GvD4-o5Xci_BqHvnMqf3Kl9QI_hN1oYaLRaxMP3uYSxjqW1Q0JOoQHWQ7xC6hbIQmlKz5BW7-bDz7GOKZUYHTQFak-xoyi4a7bmEs/s320/Concept01.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrry78Xqh-67H42BblHTIk70HKIM6qFGxdlHvmmAQ8hlYAQ_1c-9iHMy_lt2-6jXCacRbBVWp4RbdBlX6XqVSicTwy6APYWISvgQncT6g6LXxJPZY1-6OV3CXLie3mC8t20o6EY9lXiFA/s1600/Concept02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrry78Xqh-67H42BblHTIk70HKIM6qFGxdlHvmmAQ8hlYAQ_1c-9iHMy_lt2-6jXCacRbBVWp4RbdBlX6XqVSicTwy6APYWISvgQncT6g6LXxJPZY1-6OV3CXLie3mC8t20o6EY9lXiFA/s320/Concept02.jpg" width="284" /></a></div><br />
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~ Jacob Funk, The PreAnimatorThe PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0tag:blogger.com,1999:blog-7753814927409919526.post-75141083929088024702011-06-02T13:54:00.000-07:002011-06-02T13:54:15.976-07:00Beginnings Pt. IIHello all!<br />
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Welcome to my new and "improved" art blog! By new and improved I mean consolidated form my old blog to fit my new identity. This will be a place for me to grow, and show everyone what I am working on. Things you can expect are REGULAR UPDATES with both traditional art, such as digital paintings and sculptures, as well as my works of animation and rigging. I hope that this will be a place for growth not only for myself, but for anyone watching as well!<br />
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To start off here is my current demo reel showing off all that I have learned at Columbia College Chicago while I was a student there, as well as a few of my own undertakings.<br />
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<iframe frameborder="0" height="224" src="http://player.vimeo.com/video/24579927?title=0&byline=0&portrait=0" width="398"></iframe><br />
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Next post will be early next week with some progress on logo ideas!<br />
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~ The PreAnimator<br />
(Jacob Funk)The PreAnimatorhttp://www.blogger.com/profile/03392475106160305651noreply@blogger.com0